# -*- coding: utf-8 -*-

# Form implementation generated from reading ui file 'PuzzleSolveDlg.ui'
#
# Created: Sun May 15 02:57:49 2011
#      by: PyQt4 UI code generator 4.8.1
#
# WARNING! All changes made in this file will be lost!

from PyQt4 import QtCore, QtGui

try:
    _fromUtf8 = QtCore.QString.fromUtf8
except AttributeError:
    _fromUtf8 = lambda s: s

class Ui_PuzzleSolveDlg(object):
    def setupUi(self, PuzzleSolveDlg):
        PuzzleSolveDlg.setObjectName(_fromUtf8("PuzzleSolveDlg"))
        PuzzleSolveDlg.resize(800, 600)
        self.centralwidget = QtGui.QWidget(PuzzleSolveDlg)
        self.centralwidget.setObjectName(_fromUtf8("centralwidget"))
        self.verticalLayout_2 = QtGui.QVBoxLayout(self.centralwidget)
        self.verticalLayout_2.setObjectName(_fromUtf8("verticalLayout_2"))
        self.tabWidget = QtGui.QTabWidget(self.centralwidget)
        self.tabWidget.setObjectName(_fromUtf8("tabWidget"))
        self.tab = QtGui.QWidget()
        self.tab.setObjectName(_fromUtf8("tab"))
        self.verticalLayout = QtGui.QVBoxLayout(self.tab)
        self.verticalLayout.setObjectName(_fromUtf8("verticalLayout"))
        self.table = QtGui.QLabel(self.tab)
        self.table.setText(_fromUtf8(""))
        self.table.setAlignment(QtCore.Qt.AlignLeading|QtCore.Qt.AlignLeft|QtCore.Qt.AlignTop)
        self.table.setObjectName(_fromUtf8("table"))
        self.verticalLayout.addWidget(self.table)
        self.tabWidget.addTab(self.tab, _fromUtf8(""))
        self.tab_2 = QtGui.QWidget()
        self.tab_2.setObjectName(_fromUtf8("tab_2"))
        self.gridLayout = QtGui.QGridLayout(self.tab_2)
        self.gridLayout.setObjectName(_fromUtf8("gridLayout"))
        self.decisionList = QtGui.QTableWidget(self.tab_2)
        self.decisionList.setFrameShape(QtGui.QFrame.NoFrame)
        self.decisionList.setEditTriggers(QtGui.QAbstractItemView.NoEditTriggers)
        self.decisionList.setObjectName(_fromUtf8("decisionList"))
        self.decisionList.setColumnCount(0)
        self.decisionList.setRowCount(0)
        self.gridLayout.addWidget(self.decisionList, 0, 0, 1, 1)
        self.tabWidget.addTab(self.tab_2, _fromUtf8(""))
        self.verticalLayout_2.addWidget(self.tabWidget)
        self.horizontalLayout = QtGui.QHBoxLayout()
        self.horizontalLayout.setObjectName(_fromUtf8("horizontalLayout"))
        spacerItem = QtGui.QSpacerItem(40, 30, QtGui.QSizePolicy.Expanding, QtGui.QSizePolicy.Minimum)
        self.horizontalLayout.addItem(spacerItem)
        self.makeDecision = QtGui.QPushButton(self.centralwidget)
        self.makeDecision.setMaximumSize(QtCore.QSize(100, 16777215))
        self.makeDecision.setObjectName(_fromUtf8("makeDecision"))
        self.horizontalLayout.addWidget(self.makeDecision)
        self.verticalLayout_2.addLayout(self.horizontalLayout)
        PuzzleSolveDlg.setCentralWidget(self.centralwidget)
        self.statusbar = QtGui.QStatusBar(PuzzleSolveDlg)
        self.statusbar.setObjectName(_fromUtf8("statusbar"))
        PuzzleSolveDlg.setStatusBar(self.statusbar)
        self.menubar = QtGui.QMenuBar(PuzzleSolveDlg)
        self.menubar.setGeometry(QtCore.QRect(0, 0, 800, 19))
        self.menubar.setObjectName(_fromUtf8("menubar"))
        PuzzleSolveDlg.setMenuBar(self.menubar)
        self.actionSave = QtGui.QAction(PuzzleSolveDlg)
        self.actionSave.setObjectName(_fromUtf8("actionSave"))
        self.actionLoad = QtGui.QAction(PuzzleSolveDlg)
        self.actionLoad.setObjectName(_fromUtf8("actionLoad"))
        self.actionExit = QtGui.QAction(PuzzleSolveDlg)
        self.actionExit.setObjectName(_fromUtf8("actionExit"))
        self.actionReset = QtGui.QAction(PuzzleSolveDlg)
        self.actionReset.setObjectName(_fromUtf8("actionReset"))

        self.retranslateUi(PuzzleSolveDlg)
        self.tabWidget.setCurrentIndex(0)
        QtCore.QObject.connect(self.makeDecision, QtCore.SIGNAL(_fromUtf8("clicked()")), PuzzleSolveDlg.onMakeDecision)
        QtCore.QMetaObject.connectSlotsByName(PuzzleSolveDlg)

    def retranslateUi(self, PuzzleSolveDlg):
        PuzzleSolveDlg.setWindowTitle(QtGui.QApplication.translate("PuzzleSolveDlg", "Puzzle", None, QtGui.QApplication.UnicodeUTF8))
        self.tabWidget.setTabText(self.tabWidget.indexOf(self.tab), QtGui.QApplication.translate("PuzzleSolveDlg", "Table", None, QtGui.QApplication.UnicodeUTF8))
        self.tabWidget.setTabText(self.tabWidget.indexOf(self.tab_2), QtGui.QApplication.translate("PuzzleSolveDlg", "Decisions", None, QtGui.QApplication.UnicodeUTF8))
        self.makeDecision.setText(QtGui.QApplication.translate("PuzzleSolveDlg", " Make decision ", None, QtGui.QApplication.UnicodeUTF8))
        self.actionSave.setText(QtGui.QApplication.translate("PuzzleSolveDlg", "Save...", None, QtGui.QApplication.UnicodeUTF8))
        self.actionLoad.setText(QtGui.QApplication.translate("PuzzleSolveDlg", "Load...", None, QtGui.QApplication.UnicodeUTF8))
        self.actionExit.setText(QtGui.QApplication.translate("PuzzleSolveDlg", "Exit", None, QtGui.QApplication.UnicodeUTF8))
        self.actionReset.setText(QtGui.QApplication.translate("PuzzleSolveDlg", "Reset", None, QtGui.QApplication.UnicodeUTF8))

